top of page

Behind my illustrator work, there is a big history of Games Art experience. My areas of focus include concept art, character design, animal and prop artist. I specialise in 2D art, mainly focused on creatures, animals and critters, however, I can also work in 3D, using Maya, Substance Painter and ZBrush. I like to work in a stylised matter, often playing with colours, proportions and trying out different things. My favourite area is character design, specifically creating monsters and creatures; I love combining animal and human features, adding claws and teeth and coming up with unusual designs!

bottom of page